Gamification Methods of Game-Based Learning Applications in Medical Competence: A Systematic Literature Review
Author:
Affiliation:
1. Gadjah Mada University,Department of Electrical and Information Engineering,Yogyakarta,Indonesia
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9944391/9944396/09944535.pdf?arnumber=9944535
Reference31 articles.
1. Using gamification to increase resident engagement in surgical training: Our experience with a robotic surgery simulation league
2. Development and Evaluation of a Serious Game for Teaching ICD-10 Diagnosis Coding to Medical Students
3. mStikk - A Mobile Application for Learning Phlebotomy
4. The implementation of cardiopulmonary resuscitation training using mobile uploads, gamification and direct feedback manikins a study in sixth form student
5. Pilot Study Suggests Smartphone Application Knowledge Improves Resident Transesophageal Echocardiography Knowledge: A Randomized Controlled Trial
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