Author:
Duong Ta Nguyen Binh,Li Xiaorong,Goh Rick Siow Mong,Tang Xueyan,Cai Wentong
Cited by
15 articles.
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1. CloudNPlay: Resource Optimization for A Cloud-Native Gaming System;2021 IEEE 30th International Conference on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE);2021-10
2. Addressing Application Latency Requirements through Edge Scheduling;Journal of Grid Computing;2019-11-05
3. Quality of experience (QoE) in cloud gaming models: A review;Multiagent and Grid Systems;2019-10-25
4. Delay-Aware Resource Provisioning for Cost-Efficient Cloud Gaming;IEEE Transactions on Circuits and Systems for Video Technology;2018-04
5. Scheduling Latency-Sensitive Applications in Edge Computing;Proceedings of the 8th International Conference on Cloud Computing and Services Science;2018