Digital Preservation of Experiences in Virtual Worlds: Using Metaverse Worlds to Preserve VR Research Worlds
Author:
Affiliation:
1. School of Computer Science, University College Dublin,Dublin,Ireland
2. ISIMA, Campus Universitaire des Cézeaux,Aubiére cedex,France,63178
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10389809/10389828/10390043.pdf?arnumber=10390043
Reference12 articles.
1. Physical and digital worlds: implications and opportunities of the metaverse
2. Learners in the Metaverse: A Systematic Review on the Use of Roblox in Learning
3. Massive Data Visualization Techniques for use in Virtual Reality Devices
4. Risks of the Metaverse: A VRChat Study Case
5. Survey of the Video Game Reissue Market in the United States, July 2023;Salvador
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