Examining VR Technologies for Immersive Lighting Performance Simulation and Visualisation in Building Design and Analysis
Author:
Affiliation:
1. University of South Australia,Mawson Lakes
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10108528/10108504/10108573.pdf?arnumber=10108573
Reference9 articles.
1. Optimising environ-mental performance using building performance simulation;parker;Environ-ment Design Guide,2017
2. VRGlare: A Virtual Reality Lighting Performance Simulator for real-time Three-Dimensional Glare Simulation and Analysis
3. The Bent Pick Ray: An Extended Pointing Technique for Multi-User Interaction
4. Position Index for a glare source located below the line of vision
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