Influence of Network Delay in Virtual Reality Multiplayer Exergames: Who is actually delayed?

Author:

Kojic Tanja,Schmidt Steven,Moller Sebastian,Voigt-Antons Jan-Niklas

Publisher

IEEE

Cited by 9 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Exploring the Facets of the Multiplayer VR Gaming Experience;ACM Transactions on Multimedia Computing, Communications, and Applications;2024-08-16

2. Social Exergames in Health and Wellness: A Systematic Review of Trends, Effectiveness, Challenges, and Directions for Future Research;International Journal of Human–Computer Interaction;2024-07-08

3. Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

4. Impact of Latency on QoE, Performance, and Collaboration in Interactive Multi-User Virtual Reality;Applied Sciences;2024-03-08

5. A Systematic Review of Immersive Technologies for Physical Training in Fitness and Sports;2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR);2023-10-16

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