Design and Implementation of a Gamification-Based Web Application for Learning High-School Physics
Author:
Affiliation:
1. Toyo University,Faculty of Information Networking for Innovation and Design (INIAD),Tokyo,Japan
Funder
Toyo University
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10371369/10371409/10371685.pdf?arnumber=10371685
Reference16 articles.
1. Interactive multimedia and model-based learning in biology
2. Hypothesis-Experiment-Instruction (Hei) Method for Investigation and Elimination of Misconceptions on Friction;Bilal;Balkan Physics Letters,2010
3. Misconceptions of Turkish Pre-Service Teachers about Force and Motion
4. Gamification in Science Education. A Systematic Review of the Literature
5. A Physics Learning System Using Gamification for High-School Students
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