A Game-based Augmented Reality Navigation System to Support Makerspace User Education in a University Library
Author:
Affiliation:
1. National Chengchi University,Graduate Institute of Library Informatio and Archival Studies,Taipei City,Taiwan R.O.C.
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10371369/10371409/10371484.pdf?arnumber=10371484
Reference23 articles.
1. Three makerspace models that work;Good;American Libraries,2013
2. From game studies to bibliographic gaming: Libraries tap into the video game culture
3. Imagining Library 4.0: Creating a Model for Future Libraries
4. The Language of Science Education
5. When Makerspaces Meet School: Negotiating Tensions Between Instruction and Construction
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