Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Subject
Electrical and Electronic Engineering,Artificial Intelligence,Control and Systems Engineering,Software
Cited by
7 articles.
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1. Exploring Deep Reinforcement Learning for Battling in Collectible Card Games;2022 21st Brazilian Symposium on Computer Games and Digital Entertainment (SBGames);2022-10-24
2. Deep surrogate assisted MAP-elites for automated hearthstone deckbuilding;Proceedings of the Genetic and Evolutionary Computation Conference;2022-07-08
3. Deck Archetype Prediction in Hearthstone;International Conference on the Foundations of Digital Games;2020-09-15
4. Battlespace Next(TM);International Journal of Serious Games;2020-06-01
5. The Many AI Challenges of Hearthstone;KI - Künstliche Intelligenz;2019-09-07