Effects of Different Facial Blendshape Combinations on Social Presence for Avatar-mediated Mixed Reality Remote Communication

Author:

Kang Seoyoung1,Song Hail1,Yoon Boram1,Kim Kangsoo2,Woo Woontack3

Affiliation:

1. KAIST UVR Lab

2. University of Calgary

3. KAIST UVR Lab KAIST KI-ITC ARRC

Funder

National Research Council

Natural Sciences and Engineering Research Council of Canada

Publisher

IEEE

Reference7 articles.

1. Facial Action Coding System

2. The impact of eye gaze on communication using humanoid avatars

3. Internal consistency and reliability of the networked minds measure of social presence;Harms

4. Practice and theory of blendshape facial models;Lewis;Eurographics (State of the Art Reports),2014

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Investigating Avatar Facial Expressions and Collaboration Dynamics for Social Presence in Avatar-Mediated XR Remote Communication;2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2024-03-16

2. Using Virtual Reality Simulations in Safety-Critical Human Computer Interaction;Communications in Computer and Information Science;2024

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