Influence of Cross-Modal Correspondence between Auditory and Visual Stimuli on Vection Perception in Virtual Reality
Author:
Affiliation:
1. Visual Cognition Lab,Korea Advanced Institute of Science and Technology
2. Institute for Basic Science Center for Cognition and Sociality
Funder
Institute for Basic Science
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10322104/10322117/10322233.pdf?arnumber=10322233
Reference31 articles.
1. Creating Augmented and Virtual Reality Applications: Current Practices, Challenges, and Opportunities
2. Eeg markers of visually experienced self-motion (vection);Barry
3. A User Experience Questionnaire for VR Locomotion: Formulation and Preliminary Evaluation
4. Recommendations for Integrating a P300-Based Brain Computer Interface in Virtual Reality Environments for Gaming
5. Multisensory Integration as per Technological Advances: A Review
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1. [DC] Exploring and Designing VR Locomotion Method Based on Bio-Signal for Hands-Free Context and its Improvement;2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2024-03-16
2. Examination of the Effect of the Real-Life Meaning of the Stimulus on the Self-Motion Illusion;PRESENCE: Virtual and Augmented Reality;2024
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