Author:
Camilleri Elizabeth,Yannakakis Georgios N.,Dingli Alexiei
Cited by
6 articles.
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1. Predictive Models and Monte Carlo Tree Search: A Pipeline for Believable Agents;2023 IEEE Conference on Games (CoG);2023-08-21
2. Exploring Player Adaptivity through Level Design: A Platformer Case Study;2022 International Conference on Graphics and Interaction (ICGI);2022-11-03
3. BADANIE WPŁYWU STEROWANIA GRĄ PLATFORMOWĄ NA EFEKTYWNOŚĆ ROZGRYWKI;Informatyka, Automatyka, Pomiary w Gospodarce i Ochronie Środowiska;2021-09-30
4. Discrete versus Ordinal Time-Continuous Believability Assessment;2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW);2021-09-28
5. Deep learning for procedural content generation;Neural Computing and Applications;2020-10-08