Efficacy Comparison of Augmented Reality and Virtual Reality-based Games for Post-Stroke Rehabilitation: A Systematic Literature Review
Author:
Affiliation:
1. School of Computer Science, Bina Nusantara University,Computer Science Department,Jakarta,Indonesia,11480
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10452749/10452728/10452739.pdf?arnumber=10452739
Reference46 articles.
1. Recovery from stroke: current concepts and future perspectives
2. Musculoskeletal health and work ability in physically demanding occupations: study protocol for a prospective field study on construction and health care workers
3. Health, functioning, and disability in older adults—present status and future implications
4. Adaptation in serious games for upper-limb rehabilitation: an approach to improve training outcomes
5. Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation
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