A Conceptual Framework for Gamification in Teaching Decision-Making to Control Diseases - Melioidosis and Leptospirosis

Author:

Vannaprathip Narumol1,Tungwongjulaniam Chanatda2,Sakchainanon Wimwiga2,Phiancharoen Chadaporn2,Suttiphatanan Kasidet3,Insawan Nopparuj3,Mungetvit Itthiphon3,Kiatmonkong Jirattha3

Affiliation:

1. Bangkok University,Center of Speciality Innovation (CoSI),Department of Games and Interactive Media

2. Ministry of Public Health,Division of Communicable Diseases,Department of Disease Control,Nonthaburi,Thailand

3. Bangkok University,School of Information Technology and Innovation,Pathum Thani,Thailand

Publisher

IEEE

Reference14 articles.

1. Home: Department of disease control,0

2. Gamification for situated decision making for disease control –melioidosis and leptospirosis – a preliminary version;vannaprathip;Journal of Information Science and Technology,2023

3. Knowledge and practice in prevention of streptococcus suis infection among people in tha-it subdistrict, mueang district, uttaradit province;kaewmool,2009

4. Pandemic is one of the best board games ever made. it could be fun to play right now!;james,2020

5. The great flu video game turns pandemic into pastime - fast company;macsai,2009

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