Classification of Stress and Participation using Physiological Signals of Children During Serious Game-Based Therapy
Author:
Affiliation:
1. Yeditepe University,Department of Electrical and Electronics Engineering,Istanbul,Turkiye
2. INOSENS Bilisim,Kocaeli,Turkiye
3. Istanbul Medipol University,Department of Ergotherapy,Istanbul,Turkiye
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10359115/10359172/10359219.pdf?arnumber=10359219
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1. Is active video gaming associated with improvements in social behaviors in children with neurodevelopmental disorders: a systematic review
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3. Leap Motion Controller–based training for upper extremity rehabilitation in children and adolescents with physical disabilities: A randomized controlled trial
4. The Use of Serious Gaming to Improve Sensorimotor Function and Motivation in People with Cerebral Palsy: A Systematic Review
5. Enhanced visceromotor emotional reactivity in dyslexia and its relation to salience network connectivity
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