Gamification for Learning: Development and Application of Learning Software for Enhancing Student Engagement and Motivation
Author:
Affiliation:
1. School of Automotive Engineering,Beijing Polytechnic,Beijing,China
2. Institute of Engineering Technology, University of Science and Technology Beijing,Beijing,China
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10540647/10540606/10540849.pdf?arnumber=10540849
Reference19 articles.
1. Effects of Digital Game-Based Learning on Elementary Science Learning: A Systematic Review
2. Trends and Prospects of the Educational Technologies Development
3. Experiments to Review Literature on Topic Trends in Technology Development in Educational Information Systems
4. Enhancing problem-based learning in vocational colleges: the role of digital materials developed by FET
5. Application of Game-based Learning (GBL) on Chinese Language Learning in Elementary School
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