The Working Principle of Artificial Intelligence in Video Games
Author:
Affiliation:
1. Kyiv National University of Construction and Architecture,IT department,Kyiv,Ukraine
2. Kyiv National University of Construction and Architecture,Project Management Department,Kyiv,Ukraine
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10223476/10223462/10223491.pdf?arnumber=10223491
Reference17 articles.
1. Think, fight, feel: how video game artificial intelligence is evolving;stuart;The Guardian,2021
2. Emotional behavior trees
3. Development of the set models and a method to form information spaces of scientific activity subjects for the steady development of higher education establishments
4. Learning Space Conceptual Model for Computing Games Developers
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