AR/sup 2/Hockey: a case study of collaborative augmented reality

Author:

Ohshima T.,Satoh K.,Yamamoto H.,Tamura H.

Publisher

IEEE Comput. Soc

Cited by 41 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Exploring Collaboration for Data Analysis in Augmented Reality for Multiple Devices;2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct);2023-10-16

2. SEAR: Scaling Experiences in Multi-user Augmented Reality;IEEE Transactions on Visualization and Computer Graphics;2022-05

3. Comparing Visual Representations of Collaborative Map Interfaces for Immersive Virtual Environments;IEEE Access;2022

4. An Empirical Study on Cognitive Impartment of Knowledge in Children Through Augmented Reality;Ergonomics for Design and Innovation;2022

5. MetamorHockey: A Projection-based Virtual Air Hockey Platform Featuring Transformable Mallet Shapes;Special Interest Group on Computer Graphics and Interactive Techniques Conference Emerging Technologies;2021-08-05

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