Immersive networked music performance systems: identifying latency factors

Author:

Turchet Luca1,Tomasetti Matteo1

Affiliation:

1. University of Trento Trento,Dept. of Information Engineering and Computer Science,Italy

Publisher

IEEE

Reference48 articles.

1. Playing With Others Using Headphones: Musicians Prefer Binaural Audio With Head Tracking Over Stereo

2. 3d sound field recording with higher order ambisonics–objective measurements and validation of a 4th order spherical microphone;moreau;120th Convention of the AES,2006

3. Binaural Headphone Monitoring to Enhance Musicians’ Immersion in Performance

4. Ambisonics in multichannel broadcasting and video;gerzon;Journal of the Audio Engineering Society,1985

5. Acoustics and copresence: Towards effective auditory virtual environments for distributed music performances;genovese;Ph D Dissertation,2023

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. 5G-Enabled Internet of Musical Things Architectures for Remote Immersive Musical Practices;IEEE Open Journal of the Communications Society;2024

2. Edge-Enabled Spatial Audio Service: Implementation and Performance Analysis on a MEC 5G Infrastructure;2023 4th International Symposium on the Internet of Sounds;2023-10-26

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