Design and implementation of a traditional martial arts follow-up training system based on virtual reality technology

Author:

Tian Feng1,Zou Jiahui2,Li Yuzhi2

Affiliation:

1. Shanghai University Shanghai Film Special Effects Engineering Technology Research Center, China,Shanghai Film Academy,Shanghai,China

2. Shanghai University,Shanghai Film Academy,Shanghai,China

Publisher

IEEE

Reference15 articles.

1. Which technology to investigate visual perception in sport: Video vs. virtual reality

2. Data Collection Framework for Context-Aware Virtual Reality Application Development in Unity: Case of Avatar Embodiment

3. Motion Capture and Virtual Reality Application in the Interactive Exhibition of Chinese Traditional Furniture

4. Online fitness development in the post epidemic period : Logic Evolution, Predicament and Countermeasures [C];yuting;Summary Collection of Papers of the Twelfth National Sports Science Conference - Special Report (Sports Social Science Branch),2022

5. Virtual reality application for interactive and informative learning

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