The dilemma of online gamified learning in Malaysian educational context: A qualitative study on Malaysian university students’ perspective
Author:
Affiliation:
1. Universiti Sains Malaysia,Centre for Instructional Technology and Multimedia,Gelugor,Malaysia
Funder
Ministry of Higher Education
Universiti Sains Malaysia
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9794457/9794462/09794527.pdf?arnumber=9794527
Reference30 articles.
1. Gamification Applications in E-learning: A Literature Review;saleem;Technol Knowl Learn,2021
2. The Shift to Gamification in Education: A Review on Dominant Issues
3. STUDENTS’ ADAPTABILITY IN ONLINE LEARNING BASED ON MALAYSIAN STUDENTS’ PERCEPTION
4. Online Learning Readiness Among University Students in Malaysia Amidst Covid-19
5. How Ready Were Malaysian Undergraduates for the Sudden Online Classes During the COVID-19 Pandemic?
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1. A bibliometric analysis on gamifying adult learning: past, present and future trends of learner-centered pedagogies;Interactive Technology and Smart Education;2024-06-04
2. Gamification Equilibrium: The Fulcrum for Balanced Intrinsic Motivation and Extrinsic Rewards in Learning Systems;International Journal of Serious Games;2023-09-04
3. A Systematic Literature Review in Gamification Implementation and Game Elements in Malaysia Education;2023 IEEE 13th Symposium on Computer Applications & Industrial Electronics (ISCAIE);2023-05-20
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