Dynamic Motion Matching: Context-Aware Character Animation with Subspaces Ensembling
Author:
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9666039/9665797/09665807.pdf?arnumber=9665807
Reference46 articles.
1. Learned motion matching
2. Probabilistic Character Motion Synthesis using a Hierarchical Deep Latent Variable Model
3. A deep learning framework for character motion synthesis and editing
4. Phase-functioned neural networks for character control
5. Gaussian Process Dynamical Models for Human Motion
Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Motion Matching: Data-Driven Character Animation Systems;Encyclopedia of Computer Graphics and Games;2024
2. Runtime Motion Adaptation for Precise Character Locomotion;ACM SIGGRAPH Conference on Motion, Interaction and Games;2023-11-15
3. Motion Matching: Data-Driven Character Animation Systems;Encyclopedia of Computer Graphics and Games;2023
4. Dynamic Motion Matching: Design and Implementation of a Context-Aware Animation System for Games;International Journal of Semantic Computing;2022-05-28
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