Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Subject
Electrical and Electronic Engineering,Artificial Intelligence,Control and Systems Engineering,Software
Cited by
33 articles.
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1. Proposal and generation of endgame puzzles for an imperfect information game Geister;Entertainment Computing;2025-01
2. The Puzzle Forecast: Tutorial Analytics Predict Trial and Error;Proceedings of the 19th International Conference on the Foundations of Digital Games;2024-05-21
3. Sokoban: An Assignment for an Object-Oriented and GUI Programming Course;Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 2;2024-03-14
4. Using Entropy for Modeling Difficulty in the Asteroid Escape Sliding Puzzle;2023 IEEE CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies (CHILECON);2023-12-05
5. Deep learning applications in games: a survey from a data perspective;Applied Intelligence;2023-12