Heuristic And Think Aloud Method To Evaluate The Low Fidelity Prototype Of Game-Based Language Learning Application
Author:
Affiliation:
1. Universiti Kebangsaan Malaysia,Faculty of Information Science and Technology,Bangi,Malaysia
2. University of Management and Technology,School of Systems and Technology (SST),Lahore,Pakistan
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9692906/9691502/09693022.pdf?arnumber=9693022
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1. Mobile Educational Games User Experience Elements: A Systematic Literature Review;2022 International Congress on Human-Computer Interaction, Optimization and Robotic Applications (HORA);2022-06-09
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