Rate-Rendering Distortion Optimized Preprocessing for Texture Map Compression of 3D Reconstructed Scenes

Author:

Kim Soowoong1ORCID,Do Jihoon1ORCID,Kang Jungwon1,Kim Hui Yong2ORCID

Affiliation:

1. Hyper-Reality Metaverse Research Laboratory of Electronics and Telecommunications Research Institute (ETRI), Daejeon, Republic of Korea

2. School of Computing, Kyung Hee University, Yongin, Republic of Korea

Funder

Institute for Information and Communications Technology Promotion

Publisher

Institute of Electrical and Electronics Engineers (IEEE)

Subject

Electrical and Electronic Engineering,Media Technology

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A Method of 3D Mesh Texture Map Generation based on Learned Basis Function;JOURNAL OF BROADCAST ENGINEERING;2024-07-31

2. Novel Symbol over Multiplexing Technique for Transmitted Power, Bandwidth and Computational Load Reduction;2023 International Conference on Engineering Applied and Nano Sciences (ICEANS);2023-10-25

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