1. Learning to simulate complex physics with graph networks;Sanchez-Gonzalez,2020
2. Modelling human-like behavior through reward-based approach in a first-person shooter game;Makarov
3. First-Person Shooter Game for Virtual Reality Headset with Advanced Multi-Agent Intelligent System
4. Learning to play pong video game via deep reinforcement learning: Tweaking deep q-networks versus episodic control;Makarov
5. Voronoi-based path planning based on visibility and kill/death ratio tactical component;Makarov