AI and the entertainment industry
Author:
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Subject
Artificial Intelligence,Computer Networks and Communications
Link
http://xplorestaging.ieee.org/ielx5/9670/22033/01024746.pdf?arnumber=1024746
Cited by 12 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Artificial Intelligence in FPS Games: NPC Difficulty Effects on Gameplay;Fuzzy Logic;2021
2. Artificial Intelligence and Virtual Worlds – Toward Human-Level AI Agents;IEEE Access;2018
3. Dynamic Difficulty Adjustment in Tower Defence;Procedia Computer Science;2015
4. Learning believable game agents using sensor noise and action histogram;Memetic Computing;2014-10-16
5. Dynamic Game Difficulty Scaling Using Adaptive Behavior-Based AI;IEEE Transactions on Computational Intelligence and AI in Games;2011-12
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