Evaluating the Impact of Gamified Quranic Learning Mobile Apps for Children
Author:
Affiliation:
1. National University of Computer and Emerging Sciences,Department of Computer Sciences,Islamabad,Pakistan
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9972897/9972881/09972936.pdf?arnumber=9972936
Reference19 articles.
1. A survey of educational games as interaction design tools for affective learning: Thematic analysis taxonomy
2. The Impact of Gamification - Recommending Education Scenarios
3. The model of al-quran recitation evaluation to support in da 'wah technology media for self-learning of recitation using mobile apps;shafie;3rd International Seminar on Da 'wah National University of Malaysia,2017
4. Mobile Application Development for Quran Verse Recognition and Interpretations
5. Gamification and Augmented Reality Utilization for Islamic Content Learning: The Design and Development of Tajweed Learning
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