Multi-Platform Expansion of the Virtual Human Toolkit: Ubiquitous Conversational Agents

Author:

Hartholt Arno1,Fast Ed1,Reilly Adam1,Whitcup Wendy1,Liewer Matt1,Mozgai Sharon1

Affiliation:

1. Institute for Creative Technologies, University of Southern California, 12015 Waterfront Drive, Los Angeles, CA 90094, USA

Abstract

We present an extension of the Virtual Human Toolkit to include a range of computing platforms, including mobile, web, Virtual Reality (VR) and Augmented Reality (AR). The Toolkit uses a mix of in-house and commodity technologies to support audio-visual sensing, speech recognition, natural language processing, nonverbal behavior generation and realization, text-to-speech generation and rendering. It has been extended to support computing platforms beyond Windows by leveraging microservices. The resulting framework maintains the modularity of the underlying architecture, allows re-use of both logic and content through cloud services, and is extensible by porting lightweight clients. We present the current state of the framework, discuss how we model and animate our characters, and offer lessons learned through several use cases, including expressive character animation in seated VR, shared space and navigation in room-scale VR, autonomous AI in mobile AR, and real-time user performance feedback leveraging mobile sensors in headset AR.

Funder

the U.S. Army Research Laboratory

Publisher

World Scientific Pub Co Pte Lt

Subject

Artificial Intelligence,Computer Networks and Communications,Computer Science Applications,Linguistics and Language,Information Systems,Software

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