TOWARDS A HYBRID APPROACH FOR ADAPTING WEB GRAPHICAL USER INTERFACES TO HETEROGENEOUS DEVICES USING CONTEXT

Author:

CIRILO CARLOS E.1,PRADO ANTONIO F.1,SOUZA WANDERLEY L.1,ZAINA LUCIANA A. M.2,RODRIGUES JOSE F.3

Affiliation:

1. Computer Science Deparment, Federal University of São Carlos, Rod. Washington Luis, km 235, São Carlos, SP, PO Box: 676, Zip Code: 13565-905, Brazil

2. Computing Department, Federal University of São Carlos, Campus at Sorocaba, Rod. João Leme dos Santos (SP-264), km 110, Sorocaba, SP, Zip Code: 18052-780, Brazil

3. Computer Sicence Departmet, Institute of Mathematical and Computer Sciences, University of São Paulo, Avenida Trabalhador São-carlense, 400, São Carlos, SP, Zip Code: 13566-590, Brazil

Abstract

Ubiquitous Computing promises seamless access to a wide range of applications and Internet-based services from anywhere, at anytime, and using any device. In this scenario, new challenges for the practice of software development arise: Applications and services must keep a coherent behavior, a proper appearance, and must adapt to a plenty of contextual usage requirements and hardware aspects. Especially, due to its interactive nature, the interface content of Web applications must adapt to a large diversity of devices and contexts. In order to overcome such obstacles, this work introduces an innovative methodology for content adaptation of Web 2.0 interfaces. The basis of our work is to combine static adaption — the implementation of static Web interfaces; and dynamic adaptation — the alteration, during execution time, of static interfaces so as for adapting to different contexts of use. In hybrid fashion, our methodology benefits from the advantages of both adaptation strategies — static and dynamic. In this line, we designed and implemented UbiCon, a framework over which we tested our concepts through a case study and through a development experiment. Our results show that the hybrid methodology over UbiCon leads to broader and more accessible interfaces, and to faster and less costly software development. We believe that the UbiCon hybrid methodology can foster more efficient and accurate interface engineering in the industry and in the academy.

Publisher

World Scientific Pub Co Pte Lt

Subject

Artificial Intelligence,Computer Graphics and Computer-Aided Design,Computer Networks and Communications,Software

Reference19 articles.

1. The computer for the 21 st century

2. Using ontologies and Web services for content adaptation in Ubiquitous Computing

3. W. L. Souza, Ubiquitous Computing, ed. E. Babkin (InTech, 2011) pp. 67–94.

4. Content repurposing

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