Occupation density of every chess piece by phases, levels of game, outcomes and phase-space according to their entropy differences
-
Published:2023-09-11
Issue:
Volume:
Page:
-
ISSN:0129-1831
-
Container-title:International Journal of Modern Physics C
-
language:en
-
Short-container-title:Int. J. Mod. Phys. C
Author:
Islas-García J. D. A.1ORCID,
del Castillo-Mussot M.2ORCID
Affiliation:
1. Posgrado de Ciencias Físicas, Universidad Nacional Autónoma de México, México City 04510, México
2. Instituto de Física, Universidad Nacional Autónoma de México, México City 04510, México
Abstract
In this paper, we statistically analyze the density of each chess piece in four square concentric frames for different skill levels (according to the Elo ranking system), phases (opening, middlegame and endgame) and outcomes. The results indicate a tendency for pawns, knights and bishops to move towards the central areas, particularly during the opening phase. Additionally, we identified intrinsic entropy patterns for each piece throughout the entire game, independent of player skill level. We constructed a phase-space from entropy delay time series to provide probabilistic predictions for game outcomes.
Funder
DGAPA-UNAM, Mexico
Publisher
World Scientific Pub Co Pte Ltd
Subject
Computational Theory and Mathematics,Computer Science Applications,General Physics and Astronomy,Mathematical Physics,Statistical and Nonlinear Physics