An Algorithmic Solution to the Blotto Game Using Multimarginal Couplings

Author:

Perchet Vianney12ORCID,Rigollet Philippe3,Le Gouic Thibaut4

Affiliation:

1. Centre de Recherche en Économie et Statistique (CREST), ENSAE, 91120 Palaiseau, France;

2. Criteo AI Laboratory, Team Fairplay, 75009 Paris, France;

3. Mathematics Department, Massachusetts Institute of Technology, Cambridge, Massachusetts 02139l;

4. Institut de Mathématiques de Marseille, Ecole Centrale de Marseille, 13453 Marseille, France

Abstract

Computing the solution of Blotto games, a century-year-old open problem The Blotto game has been introduced by Borel more than a century ago in a seminal game theory paper. Surprisingly, characterizing and computing the optimal solutions (or the Nash equilibria) of this game in general was still open! This paper combines theoretical tools from statistics and auction theory to provide an almost explicit characterization of the strategies that are then computed using techniques from optimal transport (and other algorithmic ideas). The complexity of the final algorithm is even polynomial in the number of battlefields (a key parameter of a Blotto game) and the approximation level.

Publisher

Institute for Operations Research and the Management Sciences (INFORMS)

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