Abstract
AbstractAny repeatedly performed action is characterised by endogenous variability, affecting both speed and accuracy – for a large part presumably caused by fluctuations in underlying brain and body states. The current research questions were: 1) whether such states are accessible to us, and 2) whether we can act upon this information to reduce variability. For example, when playing a game of darts, there is an implicit assumption that people can wait to throw until they are in the ‘right’ perceptual-attentional state. If this is true, taking away the ability to self-pace the game should worsen performance. We first tested precisely this assumption asking participants to play darts in a self-paced and a fixed-paced condition. There was no benefit of self-pacing, showing that participants were unable to use such control to improve their performance and reduce their variability. Next, we replicated these findings in two computer-based tasks, in which participants performed a rapid action-selection and a visual detection task in one self-paced and three forced-paced conditions. Over four different empirical tests, we show that the self-paced condition did not lead to improved performance or reduced variability, nor to reduced temporal dependencies in the reaction time series. Overall, it seems that, if people have any access to their fluctuating performance-relevant inner states, this access is limited and not relevant for upcoming performance.
Publisher
Cold Spring Harbor Laboratory