Abstract
AbstractThe structure of the internal representation of surrounding space, the so-calledcognitive map, has long been debated. A Euclidean metric map is the most straight-forward hypothesis, but human navigation has been shown to systematically deviate from the Euclidean ground truth. Vector navigation based on non-metric models can better explain the observed behavior, but also discards useful geometric properties such as fast shortcut estimation and cue integration.Here, we propose another alternative, a Euclidean metric map that is systematically distorted to account for the observed behavior. The map is found by embedding the non-metric model, a labeled graph, into 2D Euclidean coordinates. We compared these two models using human data from Warren et al. (2017), where participants had to navigate and learn a non-Euclidean maze (i.e., with Wormholes) and perform direct shortcuts between different locations. Even though the Euclidean embedding cannot correctly represent the non-Euclidean environment, both models predicted the data equally well. We argue that the so embedded graph naturally arises from integrating the local position information into a metric framework, which makes the model more powerful and robust than the non-metric alternative. It may therefore be a better model for the human cognitive map.
Publisher
Cold Spring Harbor Laboratory
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