Abstract
AbstractWhen studying architectural experience in the lab, it is of paramount importance to use a proxy as close to real-world experience as possible. Whilst still images visually describe real spaces, and virtual reality allows for dynamic movement, each medium lacks the alternative attribute. To merge these benefits, we created and validated a novel dataset of valenced videos of first-person-view travel through built environments. This dataset was then used to clarify the relationship of core affect (valence and arousal) and architectural experience. Specifically, we verified the relationship between valence and fascination, coherence, and hominess - three key psychological dimensions of architectural experience which have previously been shown to explain aesthetic ratings of built environments. We also found that arousal is only significantly correlated with fascination, and that both are embedded in a relationship with spatial complexity and unusualness. These results help to clarify the nature of fascination, and to distinguish it from coherence and hominess when it comes to core affect. Moreover, these results demonstrate the utility of a video dataset of affect-laden spaces for understanding architectural experience.Highlights-Developed a video database of first-person-view journeys through built environments-We explored how core affect and architectural experience relate through the videos-Previous results are supported: valence ties to fascination, coherence and hominess-Arousal correlates only with fascination, and not coherence or hominess-Arousal and fascination are tied to spatial complexity and unusualness
Publisher
Cold Spring Harbor Laboratory
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