Author:
Fritz Clara,Flick Mayra,Zimmermann Eckart
Abstract
AbstractSelf-produced stimuli appear attenuated compared to stimuli generated by others. This effect is known as sensory attenuation (Blakemore et al., 1999). Here, we asked whether an attentional prioritization for the tactile modality during a goal-directed hand movement leads to sensory attenuation for sounds. We presented stimuli in a virtual reality setup that allowed to manipulate the time of tactile feedback when pressing a virtual button. We found that a tactile impulse was perceived as more intense in the moment the hand pushed the button (N = 29). In a second experiment (N = 25), participants pushed a button and estimated the intensity of sounds. We found sensory attenuation for sounds only when tactile feedback was provided at the time the movement goal was reached. These data indicate that sensory attenuation for sounds occurs because tactile attention is boosted towards the movement goal, leaving reduced attentional resources for the auditory modality.
Publisher
Cold Spring Harbor Laboratory
Cited by
2 articles.
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