Abstract
SUMMARYAnimal behaviour is based on interaction between nervous, musculoskeletal and environmental systems. How does an animal process sensory stimuli, use it to decide whether and how to respond, and initiate the locomotor behaviour? We build the whole body computer models of a simple vertebrate with a complete chain of neural circuits and body units for sensory information processing, decision-making, generation of spiking activities, muscle innervation, body flexion, body-water interaction, and movement. Our Central Nervous System (CNS) model generates biologically-realistic spiking and reveals that sensory memory populations on two hindbrain sides compete for swimming initiation and first body flexion. Biomechanical 3-dimensional “Virtual Tadpole” (VT) model is constructed to evaluate if motor outputs of CNS model can produce swimming-like movements in a volume of “water”. We find that whole animal modelling generates reliable and realistic swimming. The combination of CNS and VT models opens a new perspective for experiments with immobilised tadpoles.
Publisher
Cold Spring Harbor Laboratory
Cited by
1 articles.
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