A Systematic Review of Simulation in Burn Care: Education, Assessment, and Management

Author:

Moshal Tayla1,O’Brien Devon1,Roohani Idean1ORCID,Jimenez Christian2,Kondra Katelyn2ORCID,Collier Zachary J2ORCID,Carey Joseph N2,Yenikomshian Haig A2ORCID,Gillenwater Justin2ORCID

Affiliation:

1. Keck School of Medicine, University of Southern California , Los Angeles, CA 90033 , USA

2. Division of Plastic and Reconstructive Surgery, Keck School of Medicine, University of Southern California , Los Angeles, CA 90033 , USA

Abstract

Abstract Assessment and management of burns require nuanced, timely interventions in high-stake settings, creating challenges for trainees. Simulation-based education has become increasingly popular in surgical and nonsurgical subspecialties to supplement training without compromising patient safety. This study aimed to systematically review the literature on existing burn management-related simulations. A systematic review was conducted according to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses guidelines. Articles describing burn-specific surgical and nonsurgical simulation models were included. The model type, study description, simulated skills, assessment methods, fidelity, cost, and outcomes were collected. Of 3472 articles, 31 met the inclusion criteria. The majority of simulations were high-fidelity (n = 17, 54.8%). Most were immersive (n = 17, 54.8%) and used synthetic benchtop models (n = 13, 41.9%), whereas none were augmented reality (AR)/virtual reality (VR). Simulations of acute and early surgical intervention techniques (n = 16, 51.6%) and burn wound assessments (n = 15, 48.4%) were the most common, whereas burn reconstruction was the least common (n = 3, 9.7%). Technical skills were taught more often (n = 29, 93.5%) than nontechnical skills (n = 15, 48.4%). Subjective assessments (n = 18, 58.1%) were used more often than objective assessments (n = 23, 74.2%). Of the studies that reported costs, 91.7% (n = 11) reported low costs. This review identified the need to expand burn simulator options, especially for burn reconstruction, and highlighted the paucity of animal, cadavers, and AR/VR models. Developing validated, accessible burn simulations to supplement training may improve education, patient safety, and outcomes.

Publisher

Oxford University Press (OUP)

Reference80 articles.

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