Evoking Interactivity: Film and Videogame Intermediality Since the 1980s

Author:

Mack Jonathan

Publisher

Oxford University Press (OUP)

Subject

Literature and Literary Theory,Visual Arts and Performing Arts

Reference33 articles.

1. Aarseth Espen. Cybertext: Perspectives on Ergodic Literature. Baltimore, MD: Johns Hopkins University Press, 1997.

2. Bolter Jay David and Grusin Richard . Remediation: Understanding New Media. London: MIT Press, 2000.

3. Camera-Eye, CG-Eye: Videogames and the ‘Cinematic’;Brooker;Cinema Journal,2009

4. Elleström Lars. “The Modalities of Media: A Model for Understanding Intermedial Relations.” Media Borders, Multimodality and Intermediality. Ed. Lars Elleström . Basingstoke, UK: Palgrave MacMillan, 2010: 11–48.

5. Elson Malte and Quandt Thorsten . “Digital Games in Laboratory Experiments: Controlling a Complex Stimulus Through Modding.” Psychology of Popular Media Culture June 2014. 1 May 2014. http://search.proquest.com/docview/1535635446?accountid=12860.

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