Abstract
Abstract. In recent years, video games, as a geoscience communication tool, have gained
momentum. Popular commercial video games see millions of people around the
world immersed in wondrous landscapes, many filled with real geological
features including volcanoes, mineral deposits, and dinosaurs. Even though
these features can be overlooked by many players as simple video game
tropes, if utilized in educational environments or scientific outreach
events, video games have the potential to encourage and stimulate teaching
of geoscientific concepts, both in the classroom or in their own time. Here,
we focus on the geo-educational potential of Pokémon Legends: Arceus, the latest game in the
popular Pocket-Monster franchise, Pokémon. Pokémon Legends: Arceus is set in a fictional landscape, Hisui,
that is directly based on the real-world island of Hokkaido, northern Japan.
Both formal (peer-reviewed literature) and informal (online websites)
resources are used to explore in-game and real-world geological feature
comparisons and assess the game's educational potential. This paper
demonstrates that a single commercial video game can be used to explore a
variety of geological and geomorphological concepts including volcanology,
economic geology, and hazard mitigation, with direct real-world examples to
support the geoscientific understanding. Applications for this study could
be extremely useful, not only for increasing interest and facilitating the
self-learning of geoscience worldwide, but also for teaching in educational
environments. From an educational standpoint, Pokémon Legends: Arceus could be used as a powerful
tool to help students engage more in their learning by utilizing their
natural affinity to the popular game and showcasing the many geological and
geomorphological features found across the landscape of Hisui.
Subject
Earth and Planetary Sciences (miscellaneous),Communication
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