An Efficient Game Level Generation in Web-Based Serious Game

Author:

Chen Jung Tsung1,Hung Shao Shin1,Tsaih Der Chian2

Affiliation:

1. WuFeng University

2. Nanhua University

Abstract

Despite the growing interest in interactive storytelling techniques, their actual applications to traditional gameplay design remain to be investigated. However, many game designers have expressed concerns about the incorporation of such generative techniques in traditional game titles, mainly because of the lack of control they will have over dynamically generated content. This paper proposes an authoring tool allowing game designers to formalize, visualize, modify, and validate game level solutions in the form of automatically generated storyboards. This system uses planning techniques to produce a level solution consistent with gameplay constraints. The main planning agent corresponds to the player character, and the system uses the game actions as planning operators and level objectives as goals to plan the level solutions. Especially, in Serious Game, on the one hand, we offer an easier access and a multi-perspective view of cultural heritage artifacts, and, on the other, may also enrich and improve cultural heritage education.

Publisher

Trans Tech Publications, Ltd.

Reference7 articles.

1. D. Djaouti, J. Alvarez O. Ramphoux, V. Charlillat, J. -P., Jessel, Serious Game and Cultural Heritage: A Case Study of Prehistoric Caves, 15th International Conference on Virtual systems and Multimedia (2009) 221–226.

2. E. F. Anderson, L. McLoughlin, F. Liarokapis1, C. Peters, P. Petridis, S. d. Freitas., Serious Game in Cultural Heritage, 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST- State of the Art Reports (2009).

3. J. Troche, J. Jacobson, An Exemplar of Ptolemaic Egyptian Temples, Computer Applications in Archaeology (CAA) (2010), Granada, Spain, April.

4. A. Doulamis., F., Liarokapis, P., Petridis, and G. Miaoulis, Serious Games for Museum Environments, Proc. of the 14th 3IA International Conference (3IA'2011) (2011).

5. T. Copeland, Heritage and Education: A European Perspective, Proceedings of the Europa nostra forum – Heritage and education: A European perspective, (2005) 39–41.

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