Application of Performance Motion Capture Technology in Film and Television Performance Animation

Author:

Zhang Man Yu1

Affiliation:

1. Tianjin Academy of Fine Arts

Abstract

In todays animation films, virtual character animation is a research field developing rapidly in computer graphics, and motion capture is the most significant component, which has brought about revolutionary change for 3D animation production technology. It makes that animation producers are able to drive animation image models directly with the use of actors performance actions and expressions, which has simplified animation manufacturing operation greatly and enhanced quality for animation production.

Publisher

Trans Tech Publications, Ltd.

Reference6 articles.

1. Qu Yi and Li Cunhua. Research on Application of Motion Capture Technology in Film and Television Animation Production. Information Technology, (2006).

2. Jin Gang, Li Dehua, and Zhou Xueyong. Motion Capture Technology in Performance Animation. Journal of Image and Graphics, (2000).

3. Huang Boshi and Chen Fumin, Motion Capture and Its Application on Animation Production. Computer Engineering, (2005).

4. Qiu Wangbiao and Li Chao, Research on Protected Methods of Dances and Arts of the Chinese Minorities Based on Motion Capture Technology. Journal of Beijing Dance Academy, (2009).

5. Revelation of Avatar Brought to Chinese Animation. Modern Communication (Journal of Communication University of China), (2010).

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