A Simulation System for Grinding Based on Virtual Reality

Author:

Yu Tian Biao1,Su Peng Cheng2,Zhang Jing Qiang1,Guan Peng1,Wang Wan Shan1

Affiliation:

1. Northeastern University

2. Eastern Liaoning University

Abstract

A grinding simulation system is developed based on the technology of virtual reality. Simulation theory based on virtual reality is introduced and architecture workflow and operation of the system is studied. With the system, simulation of grinding process of all kinds of materials can be done, influence law of grinding wheel parameters (abrasive grain sizes, bond materials, grinding wheel diameter, etc.) and process parameters (grinding speed, workpiece speed, axial feed workpiece materials, etc.) on machining quality of the workpiece can be analyzed, machining quality can be forecasted and optimization of grinding process parameters can be gained.

Publisher

Trans Tech Publications, Ltd.

Subject

General Engineering

Reference4 articles.

1. G.Q. Cai, Y.D. Gong, G.L. Song: Grinding Technology Theory and Application of Machining with Abrasives, Northeastern University (2002), in press.

2. H.K. Tonshoff, J. Peters, I. Inasaki: CIRP Annals Vol. 41, No. 2 (1992), p.677-(1992).

3. J.C. Aurich, O. Braun: CIRP Annals-Manufacturing Technology Vol. 52, No. 1 (2003), p.275.

4. P. Koshy, V.K. Jain, G.K. Lal: International Journal of Machine Tools & Manufacture Vol. 37, No. 6 (1997).

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