Study on 3D Virtual Reality Modeling

Author:

Yue Xue Jun1,Hong Tian Sheng1,Xu Xing1,Wu Wei Bin1

Affiliation:

1. South China Agricultural University

Abstract

We build out a very vivid and real conditions environment based on the virtual reality of a simulation computer technology, so that users can be in a virtual environment through the man-machine interface with a virtual environment direct interaction. This paper studies 3d virtual model development and integration including the system design to realize the functions and systems integration. In its implementation, we use the model tool, 3 D R C to structure three-dimensional model, and the model tool, and finally we use virtools tool to achieve a three-dimensional with the establishment of virtual scene model. Virtual reality (virtual reality, VR) is a computer senior man-machine interface on the basic feature of absorbion, interactiveness and constructiveness [1,2]. Specifically, virtual reality is a computer that creates the stereoscopic spaces, and users can interact space objects in the interaction and watch the operation of some part of the objects in space, and freely move with the users' will so that a sense of integration and participation are produced[3,4]. It is used in computer technology at the core of modern high technology ,which means to build a realistic view, hear and touch the integration of a virtual environment with the necessary equipment and a virtual environment of the interaction and mutual influence, which results in the "immersion" be true of the environment and feel[5-7]. VR technology is computer technology, computer graphics, computer simulations visual and technical, visual physiology, psychology, the microelectronics visual display technique, solid technology, sensing to measure the technical, technological, information technology, and voice recognition software engineering and technology, integrated man-machine the skill interfacing, and network technology and artificial intelligence technology and the achievement of other high technology. Since the birth of a virtual reality technology, it has the huge economy, military and the internet, multimedia minded race in many areas in the application of technology in the 21st century as the three-big technologies.

Publisher

Trans Tech Publications, Ltd.

Subject

General Engineering

Reference15 articles.

1. Christos Faloutsos, Myron Flickner, Wayne Niblack, Dragutin Petkovic, Will Equitz, Ron Barber. The Research of 3D Graphic Building Technology, IBM Research Report RJ 9453, August 3, (2000).

2. Antonin Guttman. Research and Implementation of Visual Reality 3D Modeling Technology Based on MultiGen. June (2000).

3. Wayne Niblack, Ron Barber. Image-based Virtual Reality Technology Research, IBM Research Report, RJ 9203, February 1, (2006).

4. John K. Ousterhout. The Research of Scene Reappearance Based on Virtual Reality, Addison-Wesley Publishing Company, (2000).

5. Alex Pentland, Rosalind Picard, and Stan Sclaroff. Research and Implementation of Virtual Lab Based on Virtual Reality Technique, (1999).

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