Design and Realization of Calorify Mobile Application Interface with Augmented
Reality Technology
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Published:2024
Issue:1
Volume:6
Page:94-106
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ISSN:2707-6784
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Container-title:Computer Design Systems. Theory and Practice
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language:
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Short-container-title:CDS
Author:
, Yurchak IrynaORCID, Oksentyuk ViraORCID, , Gileta Yuliya, , Babii Oleg, , Khich AndriiORCID,
Abstract
A mobile smartphone is an integral part of the modern world, and not only for
communication, but also for the possibility of using it for many other functions, from
entertainment to security measures. An important components of mobile smartphone
software are mobile applications, the demand for which is growing every year. One of the
directions is mobile applications for maintenance, management, monitoring and support of
a healthy lifestyle. This work is devoted to the development and implementation of the
"fronend" part of the user interface software of the Calorify mobile
application of a hybrid type intended for calorie counting. Despite the large number of
mobile applications for counting calories, there is a need to develop a mobile
application of a hybrid type with more ergonomic design solutions, confirmed by
calculating calories based on analytical mathematical dependencies, with the
implementation of augmented reality technology by scanning products. To realize the set
goal, prototyping was first carried out in the Figma templating environment and the
design of the future Calorify user interface was created. Next, modern UI toolkit
technology was used in conjunction with the UI builder in the Unity engine to implement
Calorify interfaces. UI Builder allows you to visually create and edit user interface
resources, such as user interface documents (.uxml) and style sheets (.uss), used with
the UI Toolkit. In general, the Calorify application consists of registration, user,
main page and bottom menu pages. The scanner is located in the lower menu block, it is
the main function of the Calorify application, which is the main difference and novelty
of the developed mobile application. This button opens the option of taking a photo of
the dish to automatically determine its calorie and nutritional value. This is a quick
and convenient way to get product information the process of scanning products in
Calorify, which implements augmented reality technology. For further development, it is
planned to expand the possibility of registering domains of electronic addresses, to
expand the database and filling of pages.
Publisher
Lviv Polytechnic National University
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