Developing an Immersive Virtual Reality Training System for Novel Pediatric Power Wheelchair Users: Protocol for a Feasibility Study (Preprint)

Author:

Drisdelle SaraORCID,Power LiamORCID,Thieu ScottORCID,Sheriko JordanORCID

Abstract

BACKGROUND

Power wheelchairs can empower children with physical limitations to gain independence in their everyday lives; however, traditional methods of power wheelchair training are often limited by poor accessibility and safety concerns. Immersive virtual reality technology (IVRT) uses advanced display technology to place users in a fully immersive virtual environment that can support real-time skills training, often requiring less resources and fewer safety concerns than real-world methods. IVRT interventions have shown to be a feasible training option among adult power wheelchair users, but there is still a need to understand the technical and clinical feasibility of developing an IVRT power wheelchair training tool for the pediatric population.

OBJECTIVE

This proposed study aims to employ expert feedback and an iterative design process to develop an IVRT training intervention for pediatric power wheelchair skill development.

METHODS

This 3-phase feasibility study will be conducted within the assistive technology unit of a public pediatric hospital. Separate participant groups will be recruited for each phase, consisting of approximately 10-15 clinicians (phase 1), 10 pediatric power wheelchair users (phase 2) and 15-20 additional pediatric power wheelchair users (phase 3). Phase 1 will be conducted to gather feedback on the baseline IVRT training intervention. Clinicians will test the intervention and assess its usability and acceptability using qualitative and quantitative methods. Phase 1 participants will also be invited back for a subsequent session, to re-assess a revised version of the training intervention that has been updated based on their prior feedback. Phase 2 and phase 3 will also utilize mixed methods to gather feedback from current pediatric power wheelchair users on the usability, acceptability, and user experience of the IVRT training intervention. Additionally, phase 3 participants will perform a skills transfer assessment to compare power mobility skill performance between the virtual and real-life environment. Data gathered in phase 2 will be used to further refine the IVRT intervention, whereas phase 3 data will be used to statistically evaluate the final version.

RESULTS

This study was approved by the institutional review board in August 2021. Phase 1 testing began in February 2022. The entire study is expected to complete by early 2023.

CONCLUSIONS

The results of this study will be used to create an IVRT training intervention for pediatric power wheelchair skill development through an iterative and collaborative design process. Results may also assist in directing future research in this area.

Publisher

JMIR Publications Inc.

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