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Anatomy, a vital component of medical learning, probably has a long history of all components of formal medical education. Many medical schools have reduced anatomy education and cadaver dissections, as the number of bodies has far outnumbered the growing number of students. Virtual reality in medical teaching is used mainly to increase the efficiency of skill learning. Augmented reality, a rapidly evolving technology, can overlay virtual images onto the actual world, allowing students to see the body's internal structures in a more interactive way. AR-based programs are rapidly being used in medical education because of the adaptability of combining physical and virtual situations. Artificial intelligence can help students learn anatomy by providing personalized learning experiences. Algorithms of AI can analyze student performance data and provide feedback and recommendations to help improve their understanding of anatomy. 3D printed anatomical models can be used in a more tactile and interactive way. These models can be customized to show specific structures or pathologies, allowing students to see them in detail. Virtual dissection technology can provide a more ethical and sustainable alternative to traditional animal dissection. Online resources, Interactive software, haptic technologies, simulations, gamification, mobile apps, and social media can also be used for anatomy teaching if they are properly developed in collaboration with skilled software developers, and thus these technologies can provide more immersive and interactive learning experience, making anatomy education more accessible and enjoyable for students.