Toward Game-Based Digital Mental Health Interventions: Player Habits and Preferences

Author:

Mandryk Regan LeeORCID,Birk Max ValentinORCID

Publisher

JMIR Publications Inc.

Subject

Health Informatics

Reference104 articles.

1. Substance Abuse and Mental Health Association Service Administration2015092017-03-20Behavioral health trends in the United States: results from the 2014 National Survey on Drug Use and Health https://www.samhsa.gov/data/sites/default/files/NSDUH-FRR1-2014/NSDUH-FRR1-2014.pdf

2. National Institute of Mental Health2017-02-24Any anxiety disorder among adults https://www.nimh.nih.gov/health/statistics/prevalence/any-anxiety-disorder-among-adults.shtml

3. Mental Health America2017-03-20The State of Mental Health in America http://www.mentalhealthamerica.net/issues/state-mental-health-america

4. FriedliLWorld Health Organization20092017-03-20Mental health, resilience and inequalities http://www.euro.who.int/__data/assets/pdf_file/0012/100821/E92227.pdf

5. Scaling-up treatment of depression and anxiety: a global return on investment analysis

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