Author:
Kim Seungchae,Ko Junsung,Shin Chanwoong,Lim Rocky,Suh Doug Young
Abstract
As the necessity of haptic technology in the metaverse area has been increasing, a number of glove-shaped haptic devices have been developed and commercialized. However, current commercialized devices are highly expensive for not only developing countries but also for average individuals. Therefore, this paper sets out to present an affordable and practically usable haptic glove. The three main elements contested in this paper are Leap Motion Controller (LMC), which is used to improve and stabilize the recognition of hand tracking in Unity. Elasticity, which pertains using string-based haptic feedback wherein our Haptic Glove generates an elastic effect of a virtual object. Lastly, an EMG sensor: By connecting the EMG sensor and the Haptic Glove, this paper proposes the possibility of expanding the use of the Haptic Gloves for fine motor development and rehabilitation.
Publisher
Academic Society for Appropriate Technology