Author:
Lima Joao Paulo Silva do Monte,Simoes Francisco Paulo Magalhaes,Figueiredo Lucas Silva,Kelner Judith
Abstract
This paper presents the implementation of 3D tracking techniques based on natural features for augmented reality. The contemplated techniques are from the model based category, comprising recursive and non-recursive methods, as well as edge and texture based techniques. An evaluation of the implemented 3D trackers was performed regarding performance and accuracy under different scenarios.
Publisher
Sociedade Brasileira de Computacao - SB
Cited by
12 articles.
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1. Tracking Techniques in Augmented Reality for Handheld Interfaces;Encyclopedia of Computer Graphics and Games;2024
2. Minilag Filter for Jitter Elimination of Pose Trajectory in AR Environment;2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR);2023-10-16
3. 3D Object Tracking for Rough Models;Computer Graphics Forum;2023-10
4. Real-Time Object Pose Tracking System With Low Computational Cost for Mobile Devices;IEEE Journal of Indoor and Seamless Positioning and Navigation;2023
5. Remote Probing Solution with Augmented Reality;2021 IEEE Industrial Electronics and Applications Conference (IEACon);2021-11-22