Player Guild Dynamics and Evolution in Massively Multiplayer Online Games
Author:
Affiliation:
1. College of Computer Science, National Chiao Tung University, Taiwan, Republic of China.
Publisher
Mary Ann Liebert Inc
Subject
Human-Computer Interaction,Applied Psychology,Communication,General Medicine
Link
http://www.liebertpub.com/doi/pdf/10.1089/cpb.2007.0066
Reference3 articles.
1. Where Everybody Knows Your (Screen) Name: Online Games as "Third Places"
2. Building an MMO With Mass Appeal
3. The Labor of Fun
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